3D models and materials

A beautiful render is not yet a configurable asset.

A render can hide joined parts, unnecessary detail and missing pivots. We review what must be separated, repaired or simplified before the product becomes reusable 3D.

Cargo bike geometry review showing the mesh, topology and product structure behind the final render
GEOMETRY REVIEWScale · pivots · componentsSTRUCTURE READY
Review the structure behind the render.
01 · Structure the choices

Separate and name the parts customers can change.

Clear component boundaries connect the visual model to product rules, variants and future maintenance.

SELECTABLE STRUCTURECargo Bike 01NAMING VALIDATED
Cargo bike configuration view showing the product and its separately selectable components
CONFIGURABLE VIEWThe customer sees choices, while the asset keeps the structure.
02 · Build believable materials

Make surface differences clear without making the scene heavy.

Colour, texture, reflection and surface direction are prepared only where they add visible buying value.

MATERIAL LIBRARYReusable PBR referencesCHANNELS REVIEWED
Natural oak material reference with visible grain and warm tone
NATURAL OAKDirection + scale
Walnut material reference with dark grain and natural variation
WALNUTColour + grain
Charcoal metal material reference with controlled roughness
CHARCOAL METALRoughness + reflection
Sand bronze metal reference with warm colour and soft reflection
SAND BRONZEMetalness + tone
Base colour Surface detail Roughness Metalness where neededBELIEVABLE, NOT OVERBUILT
03 · Optimize and test

Test the approved product states in the browser.

Optimization balances visual quality, interaction and maintainability. The right budget is measured against the real product and buying journey.

BROWSER ASSET TESTCargo Bike 01 · V6 · GLB 2.0MEASURED DEMO
ROTATABLE TEST ASSETGraphite · natural oak · tan
Use the right visual format

Need fixed photoreal views instead of free rotation?

Layered 2D can be the better route when surface detail matters more than spatial movement.

Explore Layered 2D Assets
Start with one real product

See exactly which 3D assets your configurator needs.

Bring your source files, product variants and difficult choices. We can assess the geometry, material scope and production route.

Discuss your project